From Snowboards to Skylines: Building Neolyfe’s Edge
This week’s update dives into something that might not sound flashy on the surface, but it’s one of the reasons Neolyfe feels the way it does: hard surface modelling.
When you strap into Snow Crash and drop onto the slope, or when you walk through the streets of Sonder City, the edges, rails, boards, and blocks around you aren’t just props. They’re built with intention.
Why You Feel It on the Slopes
Edges aren’t just decoration.
They’re signals you read at speed. In Snow Crash, that sharp snowboard cut or rail grind line keeps the ride intuitive. In Sonder City, crisp geometry grounds the streets so they feel like more than set pieces.
The Craft Behind the Scenes
Our team leans on the best practices and workflows to make sure we can make this happen: bevels that catch the right light, edge loops that hold their shape, and geometry built tough and realistic to make you feel you’re in Neolyfe’s world. It’s never just for a pretty render, for us it’s about performance under pressure, when you’re mid-run and milliseconds matter.
How It Shapes Your Ride
These decisions scale across everything: boards with pop, city blocks with weight, vehicles that feel like they belong to you. This isn’t placeholder design.
It’s a world with edges that tell stories you’re about to be immersed in.
We’re always building with the long ride in mind.
Thanks for being here while we shape the edges of this world.
Level up to a new lyfe!
